Foodzy is a sustainable food service that aims to encourage more students to buy more sustainably sourced foods. This was a second year project.
The brief for this assignment was to research the habits that university students have when buying food and
to provide a solution to encourage more students to buy sustainable foods. Objectives for this project were
research students on their shopping habits, through interviews and observations. Produce User Personas and
User Journey Maps as well design reccomendations. Then finally develop wireframes to be make into a high
fidelity prototype.
Deliverables for this project include:
Interviews were conducted with participants being university students. The data gathered from these interviews were then used to create a User Persona. The User Persona represents someone who would be likely to use Foodzy, with common interests, wants, needs and frustration found with the interview participants.
This User Journey maps represents how someone like Brandon may use Foodzy. It shows how they may come across the app, how they may use it and what they may want to get out of it. The journey goes through the core process of adding goals at the begining to purchasing items for delivery.
Convenience - products to be delivered to customers
User to set their goals for what they want out of Foodzy
Interface that uses the User's goals to help the user better find what they are looking for
Sustainablility rating that breaks down the components of a product, and rates how sustainable they are